Monday, 16 September 2013

1) Select 2 scenes, explain and describe the visual concept based on your understanding of design principles.

Making 2D objects look 3D!



 

The angle from where the camera shoots from is the key in making a piece of board look 3D. The shading of the drawing on the board is also important in making the drawing 3D.

Playing with shadows to make illusions.



This part we are using objects and shadows to make the head for the audience at the back. The back will be very dark and blur, only the silhouette will be seen. Hence looking like a huge audience is present.

2) Select 1 or 2 scenes and explain how film noir contributes to design in the context of visual communication, multimedia or interior design; whichever applies to taste or preference.





This part has a huge noir role in the film. The scene is very dark and only parts of the interior is exposed to light. In this scene Tyler is meeting up with Umbra and Ardillia to talk about their plan on how to kill Ignis. They thought the shadows and secret room would allow them to talk openly and secretly but what they didn't know is they are also at a disadvantage because Ignis is a master of shadows and is hiding in the shadow while listening to their plan.


3) State your opinion critically about the current composition value and discuss the metaphors and analogies used in the narrative and what they represent 


you live by the sword, you die by the sword by Matthew

 verse 26:52

This verse is when Simon Peter pulls out his sword to defend Jesus but Jesus told him to sheath the sword because "Put your sword back in its place," Jesus said to him, "for all who draw the sword will die by the sword.

In our film how Ignis dies in the end cause of his most trusted disciple who killed him.You live by illusions you die by illusions... How he uses it for evil and kidnapping, it was all used back on him. How 
Umbra and Ardillia attacked Ignis with illusions and finally Tyler kill him once and for all.

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